Hi, I'm Ty Stahnke, a Senior Unity Developer with a passion for creating immersive experiences in XR and game development. I have over 7 years of experience in Unity development, C# programming, and cross-platform game design. My expertise includes developing high-performance VR and MR applications, optimizing user experiences, and collaborating with cross-functional teams to deliver innovative solutions. In my personal time, I work on solo/group projects to further grow my skills in spatial/game development. I'm always eager to take on new challenges and push the boundaries of interactive technology.
Expert in Unity development, VR/MR/XR, and game design.
Proven ability to collaborate and lead teams effectively, with a focus on continuous improvement and problem-solving.
Platforms: Quest, Vive, PC
Technologies: C#, Unity
A cutting-edge VR/MR software for collaborative drug designing, enabling scientists to design molecular structures in a shared 3D virtual environment.
Platforms: PC, iOS, Android
Technologies: C++, JAVA, Objective-C, OpenGLES
A powerful tool for visualizing construction projects in 3D, enabling project managers to plan and simulate construction timelines effectively.
Platforms: Rift
Technologies: C#, Unity, Blender
A VR rhythm-based game where players strike with mallets to the beat of music, unlocking new levels and engaging with vibrant, immersive environments.
Platforms: iOS, Android
Technologies: C#, Unity
A relaxing idle game where players collect different species of goats, raising them and discovering new adventures.
Platforms: iOS
Technologies: C#, Unity
A fun and engaging puzzle game where players solve challenges to uncover the mystery of a crayon-faced hero.
Platforms: Quest/Rift
C#, Unity, Blender, ShaderLab
A VR rendering project focused on simulating realistic bathroom environments for interesting interaction experiments.