VR Bathroom Rendering Project

Unity

C#

Meta

Blender

Overview

Used this project as a means to learn 3D modeling of indoor environments in Blender and rendering and lighting techniques in Unity.

Modeled in Blender

Modeled a bathroom environment in Blender

Imported into Unity

Made all of the materials and configured the lighting and reflections for VR

Same angle, but with the main lights off (and spooky doggy eyes)

Different Angle

Implemented blurred refractions on shower door

Modeled the hands and hooked them up to animate with touch controls

Same angle, but with the main lights off again

What's next?

Smooth Particle Hydrodynamics coming your way! Stay tuned!