Used this project as a means to learn 3D modeling of indoor environments in Blender and rendering and lighting techniques in Unity.
Modeled a bathroom environment in Blender
Made all of the materials and configured the lighting and reflections for VR
Same angle, but with the main lights off (and spooky doggy eyes)
Implemented blurred refractions on shower door
Modeled the hands and hooked them up to animate with touch controls
Same angle, but with the main lights off again
Smooth Particle Hydrodynamics coming your way! Stay tuned!